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By default, the entire frame is a detection area. If necessary, in the preview window, you can reduce the detection area (see Configuring a detection area) and/or specify one or more skip ignore areas (see Configuring the ignore area).
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| Variable | Starting with | Purpose | Value | Description |
|---|---|---|---|---|
| ENABLE_CALC_HSV | Detector Pack 3.14 | Detect the color of an object | 0 | Disable color detection. When you select this value, the load on the CPU reduces, including when the detector operates in the GPU-Nvidia GPU 0, 1, 2, or 3 modes. By default, when you select GPU-Nvidia GPU 0, 1, 2, or 3 in the Decoder mode and Neural tracker mode parameters, the ENABLE_CALC_HSV system variable is set to 0 |
| 1 | Enable color detection. The system collects data about object color. This data is required for further color-based archive searches (see Search in archive). When you select this value, the load on the server increases and limits the number of cameras used. By default, when you select CPU-CPU, CPU-Nvidia GPU 0, 1, 2, or 3, GPU-CPU in the Decoder mode and Neural tracker mode parameters, the ENABLE_CALC_HSV system variable is set to 1 | |||
| ENABLE_STATIC_OBJECTS_MASK | Detector Pack 3.15 | Detection of accumulation of a background mask of static objects | 0 | Disable accumulation (default). When you select this value, the load on the CPU reduces, even when you select the GPU value in the Decoder mode parameter |
| 1 | Enable accumulation. This value improves the quality of hiding static objects (the Hide static objects parameter). When you select this value, the load on the server increases |
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