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This tab lists contains the list of all possible states of the selected object.

The states have the following state properties:

  1. Name – state . State ID.  
  2. Image . The part of the name in the .bmp format that represent displaying the given object state on the map. For example, if you specify the zone_fire file name was selected in identifier on the Icons tab, and the image of the selected ARMED state is armARMED—arm, then the software searches for the zone_fire_arm.bmp  bmp file will be in the the Bmp folder.

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  1. Also, you can specify the default icon for

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  1. states

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  1. . For this, set

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  1. the def

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  1. (By default) icon on the Icons tab. For example, if there is no zone_fire_arm.bmp icon for the ARMED state, then the def_arm.bmp icon

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  1. is searched. This

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  1. allows avoiding the duplication of icons if one state for the different types of the object icon

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  1. must be displayed

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  1. similarly.

    Info
    titleNote

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  1. If you don't specify the file ID

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  1. on the Icons tab, then the file name

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  1. is comprised of the object ID and the part of the file name specified in the Image column.

    Info
    titleNote

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  1. If the object is displayed on the map as a polygon, circle, or line, then you can set the color of these figures

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  1. for each state.

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  1. For this, specify the color in the R:G:B:A format after the icon name

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  1. separated by the $

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  1. character in the Image column, or specify the color only in

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  1. the specified format instead of the icon name. Here are the examples of

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  1. the Image column contents:

    255:0:0

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  1. —the red color is set for the state

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  1. ;

    alarm$255:0:0

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  1. —icon and the red color are set for the state.


  2. Description . The short description of the state.
  3. Blinking on alarm . The option of displaying the object statestate—blinking on alarm.