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The following detection tools Axxon One x64 detectors grouped by tabs are available for Axxon Next platform calculation:selection.
The Base tab
Name | Description | |
|---|---|---|
Motion Detection (CPU) | Base motion detector when using the СPU resources. Changing the frame rate in the settings of the detector (the Frames processed per second parameter) does not significantly affect the load | |
| Motion Detection (GPU) | Base motion detector when using the GPU resources. In this case, the GPU decoder operation mode was used. Changing the frame rate in the settings of the detector (the Frames processed per second parameter) does not significantly affect the load. The models and the number of GPUs are selected separately | |
| Service Detection (CPU, key frames) | Service detectors with decoding by key frames when using the СPU resources:
The platform is calculated for one service detector (any of the listed). The results are given for decoding by key frames if the GOP=25 (every 25th frame is the key frame). The detector is applicable only for H.264, H.265 codecs | |
| Detection embedded in camera (CPU) | Embedded detectors (built-in analytics) in camera when using the СPU resources | |
The Tracker tab
Name | Description | |
|---|---|---|
| Tracker VMDA (CPU) | Scene analytics detectors (VMDA) based on object tracker when using the СPU resources. The results are given for the object tracker with one active Motion In Area sub-detector | |
| AI tracker with a neural filter (CPU) | Scene analytics detectors (VMDA) based on object tracker using a neural filter and CPU resources. The results are given for the object tracker with a neural filter and with one active Motion In Area sub-detector | |
| AI tracker with a neural filter (GPU) | Scene analytics detectors (VMDA) based on object tracker using a neural filter and GPU resources. In this case, the CPU decoder operation mode was used. The results are given for the object tracker with a neural filter with one active Motion In Area sub-detector. The models and the number of GPUs are selected separately | |
| Neurotracker (CPU, 6 FPS) | Scene analytics detectors based on neurotracker using CPU resources and resource-intensive neural networks to detect people or vehicles. You can select the type of recognition object for the detector: Person, Person (top-down view), Vehicle. Relative accuracy: medium. Relative resource intensity: low. These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during the Neurotracker object configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for neurotracker with one active Motion In Area sub-detector | |
| Neurotracker (GPU, 6 FPS) | Scene analytics detectors based on neurotracker using GPU resources and resource-intensive neural networks to detect people or vehicles. The GPU decoder operation mode was used. You can select the type of recognition object for the detector: Person, Person (top-down view), Vehicle. Relative accuracy: medium. Relative resource intensity: low. These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during the Neurotracker object configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for neurotracker with one active Motion In Area sub-detector | |
| Neurotracker (CPU, 6 FPS)—Person and Vehicle | Scene analytics detectors based on neurotracker using CPU resources and high-precision neural network to detect people and (or) vehicles. You can select the type of recognition object and accuracy for the detector:
These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during the Neurotracker object configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for neurotracker with one active Line Crossing sub-detector | |
| Neurotracker (GPU, 6 FPS)—Person and Vehicle | Scene analytics detectors based on neurotracker using GPU resources and high-precision neural network to detect people and (or) vehicles. In this case, the GPU decoder operation mode was used. You can select the type of recognition object and accuracy for the detector:
These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during the Neurotracker object configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for neurotracker with one active Line Crossing sub-detector | |
| Neural counter (GPU, 1FPS) | Scene analytics detector based on Neural counter when using the GPU resources. The GPU decoder operation mode was used. The results are given for the Neural counter with one active Motion In Area sub-detector. The frame rate specified during the detector configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. You can select the type of recognition object for the detector: Person, Person (top-down view), Vehicle. | |
LPR&Traffic tab
Name | Description | |
|---|---|---|
| License plate recognition VT (CPU) | License plate recognition VT detector when using the СPU resources | |
| License plate recognition RR (CPU) | License plate recognition RR detector when using the СPU resources | |
| License plate recognition RR (GPU) | License plate recognition RR detector when using the GPU resources | |
| Vehicle make and model recognition RR (CPU) | Detector recognizes makes, models, type, color and running lights of RR vehicles when using СPU resources | |
| Vehicle make and model recognition RR (GPU) | Detector recognizes makes, models, type, color and running lights of RR vehicles when using СPU resources | |
| License plate, make and model recognition RR (CPU) | License plate recognition RR with enabled Make and model recognition (MMR) detector when using СPU resources | |
| License plate, make and model recognition RR (GPU) | License plate recognition RR with enabled Make and model recognition (MMR) detector when using GPU resources | |
| License plate recognition IV (CPU) | License plate recognition IV detector when using СPU resources | |
| License plate recognition IV (GPU) | License plate recognition IV detector when using GPU resources | |
The Face tab
Name | Description | |
|---|---|---|
| Facial recognition (CPU) | Face detector when using СPU resources | |
| Facial recognition VA (GPU) | Face detector when using GPU resources. The GPU decoder operation mode was used | |
The Fire&Smoke tab
Name | Description | |||||
|---|---|---|---|---|---|---|
Fire detector (CPU, 0.1 FPS) Smoke detector (CPU, 0.1 FPS) | Fire and smoke detectors based on neural network using CPU resources. The frame rate specified during the detector configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of FPS processed by the module | Features of calculation | ||||
| Video Content Analytic | Object trajectories detection tool. | - | ||||
Motion Detection | NOT a smart video detection tool (Motion detection). | - | ||||
Motion Detection (decode key frames) | NOT a smart video detection tool (Motion detection) with key frames decoding enabled. | - | ||||
| License Plate Recognition | License plate recognition detection tool | - | ||||
| Face Search | Face search detection tool | - | ||||
| Fire and smoke Detection (CPU) | Fire and smoke detection based on neural network | In order to enhance quality of operation and reduce CPU usage, it is recommended to use the detection tool with calculation on GPU. | ||||
| Fire and Smoke Detection (GPU) | Fire and smoke detection based on neural network using the GPU resources. | 500 MB of video memory per detection type is required regardless of the number of channels. For example, for any number of smoke detection channels, 500 MB is required, and if the server has any number of both smoke and fire detector channels at the same time, a video card with at least 1 GB of memory should be in use. Several video cards can be in use in one system. If the Time between processed frames in seconds parameter is set to the default value (10 seconds), any NVIDIA graphics card compatible with the detection tool will be suitable (see the requirements in the Axxon Next User Guide). | ||||
| Pose detection (CPU, 3fps) | Pose detection based on neural network | The number of specific pose detection tools created under the Pose detection object does not affect the calculation results (except Close-standing people detection which contributes to the overall load). The platform is calculated for Delay between two measurements value of 333 ms (i.e. 3 fps which is different from the default value). | ||||
| VCA with neural filter (GPU) | Object trajectories detection tool (VMDA) based on neural network and using the GPU resources | For each track, one image per second is sent to neural network for classification.
Several video cards can be in use in one system. For example, if you need to track 9 persons per second on 10 cameras, GeForce GTX 1070 or similar video card is suitable. Up to two Intel Neural Compute Stick can be in use in one system. | ||||
| Video Content Analytics (IV) | A smart video detection tool | - | ||||
| Service detection (key frames) | Axxon Next detection tools:
| The platform is calculated for one service detection tool (any of the listed) | ||||
| VCA (Axis ACAP) | For Axis IP-devices only. This is an AxxonSoft Video Content Analytic (VCA) detection tool built into Axis device. See also AxxonSoft tracking in Axis devices (Intellect) or AxxonSoft tracking in Axis devices (Axxon Next). | The detection tool performs calculations using camera resources, and therefore has low hardware requirements. | ||||
| Neural tracker (CPU, 6fps) | Scene Analytics tool based on neural tracking | The frame rate shown in parentheses is specified when configuring the Neurotracker module (with the Frame rate parameter). This is the number of frames per second processed by the module******; the frame rate of the incoming video stream is usually higher | ||||
Fire detector (GPU, 0. | Neural tracker (VPU, 6fps) | Scene Analytics tool1 FPS) Smoke detector (GPU, 0.1 FPS) | Fire and smoke detectors based on neural | tracking using the Vision processing unit (VPU) resources1 x Mustang-V100-MX8 (Intel HDDL) card processes up to 60****** video channels regardless of video resolutionnetwork using GPU resources. The frame rate | shown in parentheses is specified when configuring the Neurotracker module (with the Frame rate parameter)specified during the detector configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of | frames per secondFPS processed by the module; the frame rate of the incoming video stream is usually higher | .
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| title | Note. |
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* – The results are given for Core i5-3570 (3400 MHz) CPU and may vary depending on the CPU installed. For example, the Xeon Gold 6140 (2300 MHz) CPU allows 95 classifications** per second.
** – 1 classification per second is 1 object detected on video. For example, if average of 9 moving objects are simultaneously present on video from one camera, and there are 5 cameras in the system, use video card allowing 45 classifications per second.
*** – The results are given for the Core i7-8700 (3200 MHz) CPU and may vary depending on the CPU installed.
**** – 360 classifications per second were achieved in test utility on the 2x Intel Xeon Gold 6140 platform. In Axxon Next, up to 122 classifications per second were possible with 90% CPU utilization.
***** – The results are given for the Core i7-3770 (3400 MHz) CPU and may vary depending on the CPU installed.
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The Behavior analytics tab
Name | Description |
|---|---|
Visitors counter (CPU) | Visitors counter when using CPU resources. The results are given when frame rate in the settings of the detector (the Frames processed per second parameter) is 25 |
| Heat map (CPU) | Heat map based on object tracker when using СPU resources |
| Queue detector (CPU) | Queue detector when using СPU resources |
| Human pose detector (CPU, 3 FPS) | Human pose detectors based on neural network using CPU resources. The frame rate specified during the detector configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. The number of specific pose detectors created in the configuration for the Human pose detector parent object does not affect the calculation results (except for the Close-standing people detector) |
| Human pose detector (GPU, 3 FPS) | Human pose detectors based on neural network using resources of computer vision processor (GPU). In this case, the GPU decoder operation mode was used. The frame rate specified during the detector configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. The number of specific human pose detectors created in the configuration for the Human pose detector parent object does not affect the calculation results (except for the Close-standing people detector). The models and the number of GPUs are selected separately . The results are given for |
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standard neural network capable of detecting an object sized of at least 5% of the frame width/height. The results |
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can differ for |
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neural network capable of detecting smaller objects (since more resources are required) | |
Equipment detector (CPU, 1 FPS) | Personal protection equipment (PPE) detectors based on neural network using CPU resources. The frame rate specified during the detector configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for a detector with five classification networks operating simultaneously when identifying equipment on each body part (head, torso, hands, legs, feet) in a gateway: at the entrance to the area in which the equipment is required, an employee lingers for 5-10 seconds during which the detector identifies the presence of the necessary equipment |
| Equipment detector (GPU, 1 FPS) | Personal protection equipment (PPE) detectors based on neural network using resources of computer vision processor (GPU). In this case, the GPU decoder operation mode was used. The frame rate specified during the detector configuration (the Frames processed per second parameter) is indicated in brackets. This is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for a detector with five classification networks operating simultaneously when identifying equipment on each body part (head, torso, hands, legs, feet) in a gateway: at the entrance to the area in which the equipment is required, an employee lingers for 5-10 seconds during which the detector identifies the presence of the necessary equipment. The models and the number of GPUs are selected separately. |
| Meta-detector (GPU) | Meta-detector based on neural network when using GPU resources. The results are given when frame rate in the settings of the detector (the Frames processed per second parameter) is 1. The frame rate specified during the detector configuration (the Frames processed per second parameter) is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. |
| Crowd esimation VA (GPU) | Crowd estimation detector based on neural network using GPU resources. The results are given when frame rate in the settings of the detector (the Frames processed per second parameter) is 0.017. The frame rate specified during the detector configuration (the Frames processed per second parameter) is the number of FPS processed by the module; the frame rate of the incoming video stream is usually higher. |
